Holders only
You need $CAMDEN in your wallet to mint. That's the whole point of it — the punks give the coin a job.
The punks
The picture is free forever — anyone can make one and use it. Minting is the step that makes one yours: a numbered punk, held in your wallet, that you can keep, show off or sell.
You need $CAMDEN in your wallet to mint. That's the whole point of it — the punks give the coin a job.
Half of everything you pay buys $CAMDEN on Uniswap and destroys it. The supply actually drops, and you can check it on the explorer.
Your punk is drawn inside the contract, not stored on this website. If this site disappeared tomorrow, every punk would still be there.
Same face, better gear. What you hold when you mint decides which one you get — permanently.
| Punk | 0.02% of supply — your jacket, your badges, your piercings, all drawn from your wallet |
|---|---|
| Headliner | 0.2% of supply — studded shoulders, neon spikes, backstage pass |
| Legend | 1% of supply — gold mohawk, gold chain, a halo of safety pins |
A Legend can only ever be minted by someone holding 1% of the entire supply, so there will never be many. That's not a rule we enforce by hand — the contract checks your balance at the moment you mint.
Fixed at deployment. Nobody can raise it, lower it, or mint free ones — the creator included.
| Punks #1–1,977 | 0.005 ETH — "The 1977", for the people who turn up first |
|---|---|
| #1,978–5,000 | 0.010 ETH — "The Crowd" |
| #5,001–10,000 | 0.015 ETH — "The Gig" |
| #10,001–19,770 | 0.020 ETH — "The Riot" |
Prices are in ETH, so what that is in pounds or dollars moves with ETH.
Banked in the contract, then spent buying $CAMDEN on Uniswap. Every coin it buys is destroyed, so the total supply drops. Anyone can trigger it and anyone can check it.
Said out loud, up front, like the 1% trading fee. No hidden wallet, no "marketing fund" that quietly means the same thing.
There's also a 1% royalty request on resales. Marketplaces treat royalties as optional these days, so treat that as a maybe rather than a promise.
Your punk's tier is set when you mint, but it isn't stuck there. Hold more $CAMDEN and you can promote it. It costs one punk's worth of ETH, plus a pinch of your own coins — which are destroyed, not collected.
If your balance doesn't earn a higher tier, the contract refuses and keeps your money. Nothing you buy can quietly demote itself.
The coins come out of your own balance, and the contract checks you still hold the tier once they're gone. Reaching for gold at exactly 1% won't do: you need about 1.05%, so the badge is true the moment after you've paid for it.
Not just whoever minted it. Buy a cheap Punk second-hand, hold enough coin, and promote it yourself.
Reaching for gold burns 0.05% of the supply from your own balance; studs cost 0.01%. Twenty gold promotions would burn a Legend's entire stake — so nobody mass-produces them.
The metadata records whether a tier was earned "At mint" or "Levelled up", so an original Legend stays distinguishable forever.
Your first mint is your wallet's punk. Mint more and you get strays — punks drawn from the token number instead, so collectors aren't capped at one.
Numbers like #1, #77, #1977 and #19,770 come with a black-and-gold background nobody else can get. First come, first served — they aren't reserved for anyone.
Some traits are deliberately rare: the flop haircut, wraparound shades, a gold tooth. Nothing is hand-picked afterwards; the contract rolls it from your address.
Same as the coin. No admin key, no pause button, no way to change the price or mint extras. What's deployed is what you get, forever.
A punk is a collectible, not an investment. Nobody is promising it will be worth anything, and the same picture stays downloadable free by anyone — what you're buying is ownership, scarcity and proof of your tier, not exclusive art. Only spend what you'd happily set on fire. Nothing here is financial advice.
Not open yet? Then the coin hasn't launched. Get your free punk in the meantime.